Difference between revisions of "Full:Classes"
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					Zaratustra (Talk | contribs)  | 
				Zaratustra (Talk | contribs)   | 
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|-  | |-  | ||
| [[Full:Fighter|Fighter]]  | | [[Full:Fighter|Fighter]]  | ||
| − | | align="center" | [[File:HeroBase.png|25px|link=Fighter]]  | + | | align="center" | [[File:HeroBase.png|25px|link=Full:Fighter]]  | 
| Can see monsters equal or lower lvl to the player, gains +1xp per monster kill, and survives 1 killing blow for free  | | Can see monsters equal or lower lvl to the player, gains +1xp per monster kill, and survives 1 killing blow for free  | ||
| Human, Dwarf  | | Human, Dwarf  | ||
| Line 17: | Line 17: | ||
|-  | |-  | ||
| [[Full:Thief|Thief]]  | | [[Full:Thief|Thief]]  | ||
| − | | align="center" | [[File:HeroThief.png|25px|link=Thief]]  | + | | align="center" | [[File:HeroThief.png|25px|link=Full:Thief]]  | 
| First attack on all monsters gains +30% dmg, map contains 33% more items, HP and MP potions heal both  | | First attack on all monsters gains +30% dmg, map contains 33% more items, HP and MP potions heal both  | ||
| Halfling, Gnome  | | Halfling, Gnome  | ||
| Line 23: | Line 23: | ||
|-  | |-  | ||
|[[Full:Priest|Priest]]  | |[[Full:Priest|Priest]]  | ||
| − | | align="center" | [[File:HeroPriest.png|25px|link=Priest]]  | + | | align="center" | [[File:HeroPriest.png|25px|link=Full:Priest]]  | 
| Bonus +2hp per lvl, HP potions heal 100% hp, deals +100% dmg to undead  | | Bonus +2hp per lvl, HP potions heal 100% hp, deals +100% dmg to undead  | ||
| Dwarf, Halfling  | | Dwarf, Halfling  | ||
| Line 29: | Line 29: | ||
|-  | |-  | ||
| [[Full:Wizard|Wizard]]  | | [[Full:Wizard|Wizard]]  | ||
| − | | align="center" | [[File:HeroWizard.png|25px|link=Wizard]]  | + | | align="center" | [[File:HeroWizard.png|25px|link=Full:Wizard]]  | 
| Can see all glyph locations, -1 MP cost to use glyphs / -25% to own melee dmg, map created with 1 extra fireball glyph, glyphs are small items}  | | Can see all glyph locations, -1 MP cost to use glyphs / -25% to own melee dmg, map created with 1 extra fireball glyph, glyphs are small items}  | ||
| Elf, Gnome  | | Elf, Gnome  | ||
| Line 37: | Line 37: | ||
|-  | |-  | ||
| [[Full:Berserker|Berserker]]    | | [[Full:Berserker|Berserker]]    | ||
| − | | align="center" | [[File:HeroBerserker.png|25px|link=Berserker]]  | + | | align="center" | [[File:HeroBerserker.png|25px|link=Full:Berserker]]  | 
| +30% dmg vs. higher lvl monsters, +50% magic resistance, starts with +30% attack bonus, +2 mp cost to all glyphs  | | +30% dmg vs. higher lvl monsters, +50% magic resistance, starts with +30% attack bonus, +2 mp cost to all glyphs  | ||
| Human  | | Human  | ||
| Line 43: | Line 43: | ||
|-  | |-  | ||
| [[Full:Rogue|Rogue]]  | | [[Full:Rogue|Rogue]]  | ||
| − | | align="center" | [[File:HeroRogue.png|25px|link=Rogue]]  | + | | align="center" | [[File:HeroRogue.png|25px|link=Full:Rogue]]  | 
| First Strike enabled at all times, 20% base dodge rate, starts with +50% attack bonus, -5 hp per lvl up  | | First Strike enabled at all times, 20% base dodge rate, starts with +50% attack bonus, -5 hp per lvl up  | ||
| Dwarf, Human  | | Dwarf, Human  | ||
| Line 49: | Line 49: | ||
|-  | |-  | ||
| [[Full:Monk|Monk]]  | | [[Full:Monk|Monk]]  | ||
| − | | align="center" | [[File:HeroMonk.png|25px|link=Monk]]  | + | | align="center" | [[File:HeroMonk.png|25px|link=Full:Monk]]  | 
| Starts with -30% attack bonus, -2 base damage per level, +50% physical/magic resistance, HP regen from exploration doubled  | | Starts with -30% attack bonus, -2 base damage per level, +50% physical/magic resistance, HP regen from exploration doubled  | ||
| Human  | | Human  | ||
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|-  | |-  | ||
| [[Full:Sorcerer|Sorcerer]]  | | [[Full:Sorcerer|Sorcerer]]  | ||
| − | | align="center" | [[File:HeroSorcerer.png|25px|link=Sorcerer]]  | + | | align="center" | [[File:HeroSorcerer.png|25px|link=Full:Sorcerer]]  | 
| Heals 2 HP per 1 MP spent, begins with +5 MP, does 1 magical damage/level to monster when hit    | | Heals 2 HP per 1 MP spent, begins with +5 MP, does 1 magical damage/level to monster when hit    | ||
| Human, Elf, or Gnome  | | Human, Elf, or Gnome  | ||
| Line 63: | Line 63: | ||
|-  | |-  | ||
| [[Full:Warlord|Warlord]]  | | [[Full:Warlord|Warlord]]  | ||
| − | | align="center" | [[File:HeroWarlord.png|25px|link=Warlord]]  | + | | align="center" | [[File:HeroWarlord.png|25px|link=Full:Warlord]]  | 
| Starts with CYDSTEPP (cheat death) glyph, +30% dmg when hp below half, drinking MP pot gives +30% dmg on next hit  | | Starts with CYDSTEPP (cheat death) glyph, +30% dmg when hp below half, drinking MP pot gives +30% dmg on next hit  | ||
| Human, Gnome  | | Human, Gnome  | ||
| Line 69: | Line 69: | ||
|-  | |-  | ||
| [[Full:Assassin|Assassin]]  | | [[Full:Assassin|Assassin]]  | ||
| − | | align="center" | [[File:HeroAssassin.png|25px|link=Assassin]]  | + | | align="center" | [[File:HeroAssassin.png|25px|link=Full:Assassin]]  | 
| Starts with APHEELSIK (poison) glyph, exploring all squares around monsters enables First Strike, 1 hit KO on all lower lvl monsters  | | Starts with APHEELSIK (poison) glyph, exploring all squares around monsters enables First Strike, 1 hit KO on all lower lvl monsters  | ||
| Human, Dwarf, Orc  | | Human, Dwarf, Orc  | ||
| Line 75: | Line 75: | ||
|-  | |-  | ||
| [[Full:Paladin|Paladin]]  | | [[Full:Paladin|Paladin]]  | ||
| − | | align="center" | [[File:HeroPaladin.png|25px|link=Paladin]]  | + | | align="center" | [[File:HeroPaladin.png|25px|link=Full:Paladin]]  | 
| Starts with HALPMEH (heal) glyph, cannot lose piety from deity punishments, cannot convert, -25% phys dmg taken  | | Starts with HALPMEH (heal) glyph, cannot lose piety from deity punishments, cannot convert, -25% phys dmg taken  | ||
| ??  | | ??  | ||
| Line 81: | Line 81: | ||
|-  | |-  | ||
| [[Full:Bloodmage|Bloodmage]]  | | [[Full:Bloodmage|Bloodmage]]  | ||
| − | | align="center" | [[File:HeroBloodmage.png|25px|link=Bloodmage]]  | + | | align="center" | [[File:HeroBloodmage.png|25px|link=Full:Bloodmage]]  | 
| Starts with BLUDTUPOWA (hp->mp) glyph, MP pots give 100% refill (but cost 6hp per lvl), heal 15% hp from blood pools  | | Starts with BLUDTUPOWA (hp->mp) glyph, MP pots give 100% refill (but cost 6hp per lvl), heal 15% hp from blood pools  | ||
| Elf, Gnome  | | Elf, Gnome  | ||
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|-  | |-  | ||
| [[Full:Transmuter|Transmuter]]  | | [[Full:Transmuter|Transmuter]]  | ||
| − | | align="center" | [[File:HeroTransmuter.png|25px|link=Transmuter]]  | + | | align="center" | [[File:HeroTransmuter.png|25px|link=Full:Transmuter]]  | 
| Starts with ENDISWAL (costs 2 MP), Destroying walls restores 4 MP, -5 starting MP, No natural MP regeneration.  | | Starts with ENDISWAL (costs 2 MP), Destroying walls restores 4 MP, -5 starting MP, No natural MP regeneration.  | ||
| Elf, Gnome  | | Elf, Gnome  | ||
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|-  | |-  | ||
| [[Full:Crusader|Crusader]]  | | [[Full:Crusader|Crusader]]  | ||
| − | | align="center" | [[File:HeroCrusader.png|25px|link=Crusader]]  | + | | align="center" | [[File:HeroCrusader.png|25px|link=Full:Crusader]]  | 
| Monster kills give 25% dmg bonus on next hit (can chain up to 100%), immune to first status change suffered, extra altar in dungeon  | | Monster kills give 25% dmg bonus on next hit (can chain up to 100%), immune to first status change suffered, extra altar in dungeon  | ||
| Human  | | Human  | ||
|    | |    | ||
| − | + | |}  | |
| − | + | <hr>  | |
{{DD2Nav}}  | {{DD2Nav}}  | ||
Revision as of 22:48, 1 December 2011
Here are some brief descriptions of the character classes. Follow the links to their individual pages for more in-depth tips and suggested strategies!
| Class | Special Features | Suggested Races | Unlock | |
|---|---|---|---|---|
|   | ||||
| Fighter |   | 
Can see monsters equal or lower lvl to the player, gains +1xp per monster kill, and survives 1 killing blow for free | Human, Dwarf | Available at start. | 
| Thief |   | 
First attack on all monsters gains +30% dmg, map contains 33% more items, HP and MP potions heal both | Halfling, Gnome | Available at start. | 
| Priest |   | 
Bonus +2hp per lvl, HP potions heal 100% hp, deals +100% dmg to undead | Dwarf, Halfling | Available at start. | 
| Wizard |   | 
Can see all glyph locations, -1 MP cost to use glyphs / -25% to own melee dmg, map created with 1 extra fireball glyph, glyphs are small items} | Elf, Gnome | Available at start. | 
|   | ||||
| Berserker |   | 
+30% dmg vs. higher lvl monsters, +50% magic resistance, starts with +30% attack bonus, +2 mp cost to all glyphs | Human | |
| Rogue |   | 
First Strike enabled at all times, 20% base dodge rate, starts with +50% attack bonus, -5 hp per lvl up | Dwarf, Human | |
| Monk |   | 
Starts with -30% attack bonus, -2 base damage per level, +50% physical/magic resistance, HP regen from exploration doubled | Human | |
| Sorcerer |   | 
Heals 2 HP per 1 MP spent, begins with +5 MP, does 1 magical damage/level to monster when hit | Human, Elf, or Gnome | |
|   | ||||
| Warlord |   | 
Starts with CYDSTEPP (cheat death) glyph, +30% dmg when hp below half, drinking MP pot gives +30% dmg on next hit | Human, Gnome | |
| Assassin |   | 
Starts with APHEELSIK (poison) glyph, exploring all squares around monsters enables First Strike, 1 hit KO on all lower lvl monsters | Human, Dwarf, Orc | |
| Paladin |   | 
Starts with HALPMEH (heal) glyph, cannot lose piety from deity punishments, cannot convert, -25% phys dmg taken | ?? | |
| Bloodmage |   | 
Starts with BLUDTUPOWA (hp->mp) glyph, MP pots give 100% refill (but cost 6hp per lvl), heal 15% hp from blood pools | Elf, Gnome | |
|   | ||||
| Transmuter |   | 
Starts with ENDISWAL (costs 2 MP), Destroying walls restores 4 MP, -5 starting MP, No natural MP regeneration. | Elf, Gnome | |
| Crusader |   | 
Monster kills give 25% dmg bonus on next hit (can chain up to 100%), immune to first status change suffered, extra altar in dungeon | Human | |