Binlor Ironshield
| Binlor Ironshield | |
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| Initial worship | 
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| Punishment | 
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| Prep penalty | Missing info | 
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Binlor Ironshield is the god of mining. He is found in a subdungeon with an  ENDISWAL glyph. Once you mine a few walls, you reach some gold. Don't fall for it, keep mining to reach his altar.
 ENDISWAL glyph. Once you mine a few walls, you reach some gold. Don't fall for it, keep mining to reach his altar.
Contents
Boons
 Stone Soup
 Stone Soup
You get a 0 CP  ENDISWAL glyph. If you've prepped Binlor and the map is full of impassible tiles, this can help you with moving around the map. It can also help set up
 ENDISWAL glyph. If you've prepped Binlor and the map is full of impassible tiles, this can help you with moving around the map. It can also help set up  PISORF kills. Otherwise, if you can afford it, you can convert a regular
 PISORF kills. Otherwise, if you can afford it, you can convert a regular  ENDISWAL Glyph for CP. There are other tricks to it, and it's still a fully functional
 ENDISWAL Glyph for CP. There are other tricks to it, and it's still a fully functional  ENDISWAL if you need it.
 ENDISWAL if you need it.
 Stone Skin
 Stone Skin
This is Binlor's main spiking boon. Activating it takes your physical resist almost to the maximum, and also activates the Stone Form buff. If you have taken  Stone Form and
 Stone Form and  Stone Fist, each activation of
 Stone Fist, each activation of  Stone Skin lets you hit for +70% damage at almost the lowest possible health cost against opponents with Physical Damage, as long as you're knocking the opponent into a wall or a monster. If you can keep it up and refill health with, say, potions, or simply have a large enough health pool you can destroy bosses with it even if you have no natural physical resistance.
 Stone Skin lets you hit for +70% damage at almost the lowest possible health cost against opponents with Physical Damage, as long as you're knocking the opponent into a wall or a monster. If you can keep it up and refill health with, say, potions, or simply have a large enough health pool you can destroy bosses with it even if you have no natural physical resistance.
 Stone Form
 Stone Form
A boon that buffs your damage.  It is activated whenever a wall is destroyed, even if this is done by a monster or by the activation of one of Binlor's boons.  You can trigger it easily with repeatable uses of  Stone Skin,
 Stone Skin,  PISORF use, knockback into walls or using the
 PISORF use, knockback into walls or using the  ENDISWAL glyph.  The damage boost doesn't stack with
 ENDISWAL glyph.  The damage boost doesn't stack with  BYSSEPS or any other source of
 BYSSEPS or any other source of  Might.
 Might.  Chemist is the only exception and Binlor's
 Chemist is the only exception and Binlor's  Might can stack with following
 Might can stack with following  BYSSEPS castings, which means a chemist with 16MP could stack 5 layers of
 BYSSEPS castings, which means a chemist with 16MP could stack 5 layers of  Might.
 Might.
 Stone Fist
 Stone Fist
Another boon that buffs your damage, provided you're knocking your target into other monsters or walls. You should probably aim for this first, as it allows you to farm piety without using mana. Also synergizes with  Stone Form, provided you didn't remove all the walls.
 Stone Form, provided you didn't remove all the walls.
 Stone Heart
 Stone Heart
Removes some resists from revealed enemies. Somewhat situational, but it also triggers  Stone Form, and is best used if you need to remove a lot of walls for little piety on cramped maps, or if you plan to just convert out.
 Stone Form, and is best used if you need to remove a lot of walls for little piety on cramped maps, or if you plan to just convert out.
All Binlor boons except  Stone Soup provide a small increase of
 Stone Soup provide a small increase of  Magic resist. While taking the damage increasing boons is probably always a good idea, if you're looking to use Binlor to get your
 Magic resist. While taking the damage increasing boons is probably always a good idea, if you're looking to use Binlor to get your  Magic resist very high, spamming
 Magic resist very high, spamming  Stone Skin costs fewer walls and can help you fight things and level up if you're not afraid of the punishment. Spamming
 Stone Skin costs fewer walls and can help you fight things and level up if you're not afraid of the punishment. Spamming  Stone Heart for this purpose costs less piety, but costs more walls, and doesn't help you level.
 Stone Heart for this purpose costs less piety, but costs more walls, and doesn't help you level.
Punishment
Binlor removes 50% of your resistances when you desecrate his alter or otherwise anger him. For characters without resistances, this means Binlor can be angered or desecrated freely and he is incapable of actually punishing you. While there are a few cases of characters that can ignore a deity's punishment, this is the only one that actually comes up with any frequency in practice.
Approaches
There are several ways to play Binlor.
1) Straightforward Melee Guy - Binlor gives out big damage, and is easy to farm piety with. Jump in, use  PISORF to farm up the
 PISORF to farm up the  Stone Fist (or have knockback by prepping the
 Stone Fist (or have knockback by prepping the  Bear Mace), then
 Bear Mace), then  Stone Form, mind the punishment as you level up (or desecrate something for a few indulgences), kill the boss with
 Stone Form, mind the punishment as you level up (or desecrate something for a few indulgences), kill the boss with  Stone Skin spam, or spam
 Stone Skin spam, or spam  Stone Skin while you level to get your magic resistance up.
 Stone Skin while you level to get your magic resistance up.
It works rather well with {{r|Halfling},  Orc,
 Orc,  Dwarf,
 Dwarf,  Human and
 Human and  Half-Dragon, and is really straightforward. The total damage boost is huge, especially if you prep or have
 Half-Dragon, and is really straightforward. The total damage boost is huge, especially if you prep or have  Bear Mace, and
 Bear Mace, and  Stone Skin resists mean almost maximum physical resistance for your hits. Otherwise you're bound to accumulate plenty of magic resistance.
 Stone Skin resists mean almost maximum physical resistance for your hits. Otherwise you're bound to accumulate plenty of magic resistance.
For a more advanced approach, you can just farm the damage boons and then either swap to another god while you level up (and possibly pick up some perks there) and then return for the  Stone Skin. Otherwise, if you're not naturally resistant, you can just grab the damage boons, level up while generating very little piety, get punished several times, and still be able to acummulate enough piety for spamming
 Stone Skin. Otherwise, if you're not naturally resistant, you can just grab the damage boons, level up while generating very little piety, get punished several times, and still be able to acummulate enough piety for spamming  Stone Skin for the boss.
 Stone Skin for the boss.
2) The very powerful Hybrid - Binlor's boons make anyone into a powerful melee fighter, but, unlike  Taurog, he doesn't clog up your inventory or discourage glyph use. Quite the opposite. This lets a hybrid character with spellcasting capability to either suplement his magic with melee or vice versa - relocating targets during the fight to get more out of
 Taurog, he doesn't clog up your inventory or discourage glyph use. Quite the opposite. This lets a hybrid character with spellcasting capability to either suplement his magic with melee or vice versa - relocating targets during the fight to get more out of  Knockback, healing or buffing yourself, using
 Knockback, healing or buffing yourself, using  PISORF for positioning, damage and activating
 PISORF for positioning, damage and activating  Stone Form and getting
 Stone Form and getting  Stone Skin Piety at the same time, using
 Stone Skin Piety at the same time, using  APHEELSIK to heal up between
 APHEELSIK to heal up between  Stone Skin hits... It's probable that he punishes level ups to prevent hybrid use getting out of hand, because a Binlor character can get a ton out of both his health and his mana pool being refreshed when you level up mid-fight.
 Stone Skin hits... It's probable that he punishes level ups to prevent hybrid use getting out of hand, because a Binlor character can get a ton out of both his health and his mana pool being refreshed when you level up mid-fight.
 Paladin is the most obvious beneficiary, since he can sidestep the punishment entirely.
 Paladin is the most obvious beneficiary, since he can sidestep the punishment entirely.  Thief,
 Thief,  Sorcerer,
 Sorcerer,  Berserker or any hero who has a spellcasting race and a melee class or vice versa can be an excellent Binlor worshipper.
 Berserker or any hero who has a spellcasting race and a melee class or vice versa can be an excellent Binlor worshipper. 
3) Magic Resist Farmer - A very powerful, if somewhat tedious, strategy is to squeeze the map for every last bit of Binlor piety and, after grabbing the damage boons asap, spam  Stone Skin like mad just to get your
 Stone Skin like mad just to get your  Magic resist as high as you can. The
 Magic resist as high as you can. The  Paladin is especially notorious for this because he can't get punished so he can stick in Binlor, but it works with anyone at all. Since Binlor is easy to farm piety with, you can just do this at lvl 1 and swap out into another god with big magic resists, and a lot of conditional damage. You won't have much blackspace, but you might not need it, or you might be playing a map with a lot of late game blackspace (such as many Vicious Dungeons, where this is one of the strongest approaches with several classes).
 Paladin is especially notorious for this because he can't get punished so he can stick in Binlor, but it works with anyone at all. Since Binlor is easy to farm piety with, you can just do this at lvl 1 and swap out into another god with big magic resists, and a lot of conditional damage. You won't have much blackspace, but you might not need it, or you might be playing a map with a lot of late game blackspace (such as many Vicious Dungeons, where this is one of the strongest approaches with several classes).
4) The PISORF:Magnet - Since Binlor gives you the  PISORF glyph if he's the first god you worship, anyone looking to use that Glyph will likely prep his altar just for that and probably not need any other boon. You then just go around using your
 PISORF glyph if he's the first god you worship, anyone looking to use that Glyph will likely prep his altar just for that and probably not need any other boon. You then just go around using your  PISORF to get piety while you explore and swap off into another god at either 50 or more piety. Since you don't plan to melee the boss, you can then probably safely desecrate his altar for 30 more piety and 3 indulgences with your new god.
 PISORF to get piety while you explore and swap off into another god at either 50 or more piety. Since you don't plan to melee the boss, you can then probably safely desecrate his altar for 30 more piety and 3 indulgences with your new god.
 Wizard, {{c|Bloodmage},
 Wizard, {{c|Bloodmage},  Fighter,
 Fighter,  Assassin and anyone else looking to use
 Assassin and anyone else looking to use  PISORF strat love this.
 PISORF strat love this.
5) The Piety Farm / Map Hack - Binlor can be prepped (or picked up early on) just for  the fact that taking his boons removes walls from the level. This is handy on mazy maps like the Dungeon: Labyrinth Labyrinth]] even if you never get any use out of his boons or if you're not looking to be a  PISORF specialist.
 PISORF specialist.
Strategy
There are two main strategies with Binlor. You can either stay with him, which is only to be done if there are no other gods to convert off to, or the optimal strategy of using him as a piety farm. If you decide to stay with him, just keep using boons to pump  Magic resist, the best boon being
 Magic resist, the best boon being  Stone Heart, and destroy walls to negate the level up penalties. Save some piety for the endgame. When you're fighting the boss, use
 Stone Heart, and destroy walls to negate the level up penalties. Save some piety for the endgame. When you're fighting the boss, use  Stone Skin before every hit. This is especially nice if you already have
 Stone Skin before every hit. This is especially nice if you already have  Stone Form as it will give you resists and
 Stone Form as it will give you resists and  Might. If you are going to convert off, rack up 100
 Might. If you are going to convert off, rack up 100  , take 5-10
, take 5-10  Stone Heart to kill monster resistances, and then rack back up 100 to convert in. Remember, if you are in a level without a lot of walls, don't use too many
 Stone Heart to kill monster resistances, and then rack back up 100 to convert in. Remember, if you are in a level without a lot of walls, don't use too many  Stone Hearts as you might run out of walls to convert.
 Stone Hearts as you might run out of walls to convert.
With  BLUDTUPOWA or
 BLUDTUPOWA or  Rock Heart at your disposal, Binlor can generate absolutely massive quantities of piety.  In fact, you're more likely to run out of walls to destroy than anything else.
 Rock Heart at your disposal, Binlor can generate absolutely massive quantities of piety.  In fact, you're more likely to run out of walls to destroy than anything else.
Binlor also has a strong synergy with attacks that cause  Knockback, such as if your character is a
 Knockback, such as if your character is a  Half-Dragon or has a
 Half-Dragon or has a  Bear Mace.  With
 Bear Mace.  With  Stone Form and
 Stone Form and  Stone Fist, every attack in which you can bash the target into a wall will give you
 Stone Fist, every attack in which you can bash the target into a wall will give you  Might, piety, and a large amount of knockback damage in addition to your normal attack damage, and the resistances you get from Binlor (or just from destroying walls with
 Might, piety, and a large amount of knockback damage in addition to your normal attack damage, and the resistances you get from Binlor (or just from destroying walls with  ENDISWAL) will help you survive any retaliation.  If you take this approach, it's a good idea not to take too many boons from Binlor so that you have enough walls left for your knockback strategy.
 ENDISWAL) will help you survive any retaliation.  If you take this approach, it's a good idea not to take too many boons from Binlor so that you have enough walls left for your knockback strategy.
If you plan on staying with Binlor, desecrating a  Mystera Annur is usually well worth the negatives. Since Binlor's only chance of punishing you is a -10
 Mystera Annur is usually well worth the negatives. Since Binlor's only chance of punishing you is a -10  on level up, you effectively earn +55
 on level up, you effectively earn +55  on any desecration. Mystera's punishment is +15% resistances to all enemies, and you can nullify this with 3 uses of
 on any desecration. Mystera's punishment is +15% resistances to all enemies, and you can nullify this with 3 uses of  Stone Heart (while beefing up your magic resist by 9%). Just make sure you have enough walls to compensate, and that you're not already at a high enough level to waste the punishment invulnerability.
 Stone Heart (while beefing up your magic resist by 9%). Just make sure you have enough walls to compensate, and that you're not already at a high enough level to waste the punishment invulnerability.
Binlor is an extremely safe deity to convert to in the endgame, if you would otherwise be dealing with an unmanageable amount of piety fines (e.g. a  Glowing Guardian worshiper who has a large stock of potions).  In this respect, he is second only to
 Glowing Guardian worshiper who has a large stock of potions).  In this respect, he is second only to  The Earthmother.  Even if you have no way of generating more piety with him, he can be worth converting to at level 10 for a last-minute boon and a boss fight free of divine restrictions on your behavior.
 The Earthmother.  Even if you have no way of generating more piety with him, he can be worth converting to at level 10 for a last-minute boon and a boss fight free of divine restrictions on your behavior.



 
  
  
  
  
  
  
  
  
  
 































 
 





















































































