Elf

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Elf.png Elf
Conversion

70 points = +1 Max Mana

Suggested Classes Fighter, Wizard, Warlord, Assassin, Transmuter
Lives in Hippie Haven
Class portraits
Elf Fighter.pngElf Berserker.pngElf Warlord.png Elf Thief.pngElf Rogue.pngElf Assassin.png
Elf Priest.pngElf Monk.pngElf Paladin.png Elf Wizard.pngElf Sorcerer.pngElf Bloodmage.png
Elf Crusader.pngElf Transmuter.pngElf Tinker.png
The Elf race is one of the most versatile, able to repeatedly use expensive glyphs in elaborate combos, or just cast repeatable combat glyphs for quick "burst damage". By leveraging other bonuses, elves are unmatched spellcasters and are easily the best race for damage-spiking strategies.

The biggest problem elves will have is filling their large mana pool. Because they do not gain any bonus to mana regeneration, it takes them significantly longer to fully regain all their mana and elves are weaklings if their mana is low and they're out of room to explore. However, any effect that causes you to regain a percentage or all of your mana (mana potions, schadenfreude potions, a level-up, or an appropriate boon) will disproportionately benefit the elf, and can allow them to sustain a prolonged damage bust.

Strategy

Elves benefit enormously from the Schadenfreude Potion. This item causes you to regenerate an amount of mana equal to the amount of damage you sustain when you are attacked. High level monsters usually deal more than 50 damage, so the only limit is how high your max mana is. By using the special "Apothecary" preparation, you can increase the number of shops that sell potions and purchase many Schadenfreude Potions. This grants an elf an absolutely enormous amount of spellcasting power.

When playing as a combat-oriented character class, elves will suffer due to their low damage output. The HP->Attack booster swap preparation is highly recommended when playing classes such as the Warlord or Paladin, which find the elf's large mana pool useful but desperately need to increase their attack damage.

Elves make very strong Fighter, Warlords, Assassins, and Wizards.

Warlord The elf can push his max mana up to 20, allowing the Warlord to use CYDSTEPP twice. By combining schadenfreude potions, mid-battle level-ups, and other benefits, it's entirely possible to get upwards of 15 death protections in a single battle. Only bosses with the mana burn property or incredible amounts of endurance even stand a chance against a fully-equipped elf Warlord.

Fighter/Assassin The massive mana pool the elf brings to the table means you gain an enormous amount of extra spellcasting power every time you level-up. Using the SWIFT HANDS feature of the Assassin or the fast XP-gain of the fighter, you can obtain many level-ups throughout a boss battle to fully restore your mana and keep spellcasting.

In the case of Elf Assassins, you have the unique opportunity to bring your maximum mana up to 19. Once your mana is this high, you can cast BURNDAYRAZ twice and then poison the enemy with APHEELSIK. When fighting enemies that are too strong to attack physically, this lets you spend more resources on damage and less maintaining your poison.

Wizard Combining a spell cost discount with a large mana pool means maximum spell power. If you were looking for a license to go nuts with spellcasting, Elf Wizard is it.

Transmuter By using the Transmuter's ability to effectively double all your conversion points, an elf Transmuter can get its mana to amounts no other class combination could imagine, even with its penalty to max mana. For other races, the Transmuter's strength is rather underwhelming, so if you play a Transmuter, elf is the way to go.