Difference between revisions of "Monk"

From DDwiki
Jump to: navigation, search
m (Robot: Cosmetic changes)
Line 6: Line 6:
 
|Traits=
 
|Traits=
 
;[[File:Hand to hand.png]] HAND TO HAND: -2 base damage per level, -30% attack bonus
 
;[[File:Hand to hand.png]] HAND TO HAND: -2 base damage per level, -30% attack bonus
;DIAMOND BODY: {{t|Physical resist}} starts with +50%, and has a higher cap
+
;DIAMOND BODY: {{t|Physical resist}} starts at +50%, higher resistance cap (both) (65% to 75%)
 
;[[File:Discipline.png]] DISCIPLINE: Health regeneration rate is doubled
 
;[[File:Discipline.png]] DISCIPLINE: Health regeneration rate is doubled
 
|SuggestedRaces=
 
|SuggestedRaces=

Revision as of 07:22, 11 June 2012

This page is about the Full/Beta Version of the game, if you are looking for the Alpha/Free Version, see Alpha:Monk
Monk
Tier 2 Class
Human Monk Large.png
Class traits
Hand to hand.png HAND TO HAND
-2 base damage per level, -30% attack bonus
DIAMOND BODY
Trait: Physical resist Physical resist starts at +50%, higher resistance cap (both) (65% to 75%)
Discipline.png DISCIPLINE
Health regeneration rate is doubled
Suggested Races
Any Race
Class Challenges
No challenges
Unlocking
Level 1 Guild

Class Features

  • HAND TO HAND: -2 base damage per level, -30% attack bonus
  • DIAMOND BODY: +50% to starting physical resistance cap
  • DISCIPLINE: Health regeneration rate is doubled

Strategy

todo