Zombie (Monster)

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Revision as of 16:41, 9 April 2014 by Gakato (Talk | contribs) (alphapages should have the note that they are about the alpha game, not the other way round)

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Zombie Large.png
Zombie Monster Icon.png
Attack.png 100%
Health.png 150%
No special traits

The zombie is one of the toughest "standard" monsters in the game. It has good damage output, very high hit points, and it's Trait: undead undead and therefor immune to poison. This means there's no easy way too approach a zombie. The Class: Priest Priest obviously has a distinct advantage against undead enemies, but otherwise this is just a powerful and threatening foe.

Due to its high hit points, direct damage spells and most forms of "burst" damage are ineffective. High physical resistance coupled with some good attrition magic, such as Glyph: HALPMEH HALPMEH or Glyph: BYSSEPS BYSSEPS can be a somewhat more effective approach, but for characters without significant physical resistance or damage reduction this slugfest will be difficult and exhaust your resources.

The zombie boss, Frank, takes everything that makes a zombie a difficult opponent and turns it up a notch. Only characters with an obscenely effective physical attrition strategy will have an easy time with Frank. For everyone else, get ready for a long haul with this boss.