Difference between revisions of "Guild"
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==Upgrades== | ==Upgrades== | ||
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| + | ===Level 0=== | ||
| + | ''It's time to move up in the world! Click here to open the upgrade panel.'' | ||
===Level 1=== | ===Level 1=== | ||
Revision as of 14:22, 30 June 2014
| This article is in need of content, please consider adding to it. |
The Guild (or Adventurer's Guild) is a building that houses the warriors of Desktop Dungeons. Initially only the Fighter is available (at a cost of 150, provided during the tutorial). Further upgrades later unlock the Berserker and Warlord classes as well as item preparation unlocks.
Upgrades
Level 0
It's time to move up in the world! Click here to open the upgrade panel.
Level 1
- Cost: 150g
- Provides:
- Class:
Fighter unlocked
- Class:
Level 2
- Cost: 1000g
- Provides:
Level 3
- Cost: 2000g
- Provides:
Challenges
Like other class buildings the Guild provides unique class challenges (bronze, silver, and gold) for each class.
| Class | Challenge Level | Reward | Description |
|---|---|---|---|
| Fighter | Bronze | 150g | Bleat It Dive into a dungeon filled with a multitude of Goats and a Gorgon boss. |
| Silver | Toe-to-Toe A dungeon very similar to the northern desert with a high damaging Djinn boss. | ||
| Gold | Veto Slot* | The Arena An unusual enclosed arena where enemies come in waves. You start with platemail. | |
| Berserker | Bronze | 250g | RAWR! |
| Silver | Again! Again! | ||
| Gold | Veto Slot* | ?? | |
| Warlord | Bronze | 350g | Terror Begins |
| Silver | Terror Grows | ||
| Gold | Veto Slot* | Terror's End |
- You must beat all 3 golds for the veto slot.
